FAQ

The original list of frequently asked questions translated from the original website (now defunct), ranging from general to game mechanics.

General questions about Counter-Strike NEO

Q :

What is Counter-Strike NEO?

A :

Counter-Strike NEO is a customized version of “Counter-Strike” FPS (First Person Shooter) in Japan. Two teams are split on one map and engage in a shooting battle. It is a profound action game which tests both technical and instantaneous thinking abilities.


Q :

What is the difference between Counter-Strike NEO and Counter-Strike (PC version)?

A :

Counter-Strike NEO is a modification which aims to simplify the characteristics and game balance of the original Counter-Strike (PC version) as much as possible for Japanese players.


Q :

Which version is the Counter-Strike (PC version) based on?

A :

Based on Counter-Strike: Condition Zero, NEO mixes the mechanics of Counter-Strike 1.5 – 1.6 which are highly welcomed by players. The graphics processor is from the dedicated “Namco System N2” hardware. Some of the weapon models and animations are from Counter-Strike: Source, but the game aims to emulate 1.6 as close as possible; rules, weapon performances, prices, etc… are tuned independently.


Q :

Are there any plans to release NEO on other platforms?

A :

There are no plans to release the game on other platforms, such as PC, PS2, PS3, Xbox 360 or the Wii.


Questions on game mechanics

Q :

Is it possible to change the controls like on the PC version?

A :

Yes, you can change the controls by following the User Interface guide, under the “Settings” tab.


Q :

How to chat with other players?

A :

Just like in Counter-Strike (PC version), the “Y” key is the general chat key, while the “U” key is restricted to teammates. 

To promote good sportsmanship, players are not allowed to send personal messages.


Questions on IC (game) cards

Q :

Do I need a card to play?

A :

A card is not needed if you are playing on “Trial/ Tutorial mode”. Only purchase one if you are interested to continue playing. By using a card, all game settings, battle records and other player information are stored on official servers.


Q :

Can I use the card another location other than the one I bought from?

A :

Yes. However if the shop clients are not connected to the network, you will not be able to retrieve the latest information from the servers. This means any latest changes or progress are not saved.


Q :

Is it possible to change the player’s name?

A :

No. Once the name has been set, it cannot be changed. Another way is to purchase a new card and start over.


Questions on gameplay

Q :

I am lost on the map. How do I remember its layout?

A :

To start off, enable the “Display Bombsite Indicator” checkbox in the settings to view both bombsite icons on your screen. 

Alternative, you can view or download the Map Overview Samples from the Maps List.


Q :

The “A” and “B” bombsite icons are in the way, how do I disable them?

A :

Go to settings, and uncheck the “Display Bombsite Indicator” checkbox.


Q :

What is the player rating for?

A :

A rating is a point-based system that indicates the skill group of the player. By purchasing the IC card for the first time, the value starts at 1,300 points. Killing other enemy players increases the value while getting killed decreases it.

Players with over 2,000 points are considered to be in the highest skill ceiling.


Q :

Do ratings affect any player model performance?

A :

There are no changes performance-wise, but the model’s appearance or color will, as seen in the Player Model Rankings.


Q :

Why did my rating drop even after I won a match?

A :

We do not disclose how ratings are calculated, but wins and losses are not the only taken into account, also the situations on how players killed one another, such as weapons used.


Q :

What is the “Bold” status in a mission?

A :

The “Boldness” indicates on how prepared a player is willing to undertake missions. The number displays as a difficulty scale on how well he/ she performs (planting or defusing the bomb, etc…).


Q :

Is there any benefit taking on more difficult missions?

A :

When completing missions of higher “Bold” values , the player is able to unlock special player models.


Q :

Any performance difference between ever player model?

A :

No difference in performance regardless of which skin is chosen, male or female. The hitboxes and collision detections remain the same.

If different models are a concern for you, kindly consult your opponents beforehand.


Q :

What is the team name displayed beside the player’s name for?

A :

It is the clan name, which the player currently belongs to. Think of it as being part of a family.


Q :

What is camping?

A :

In Counter-Strike NEO, the act of hiding somewhere on the map and not moving is called “camping”, regardless of the bomb’s location during battle. 

Kindly refrain from doing this because it hinders the progress of the game. Also if you camp, your position will be revealed on the enemies’ radar. 


Q :

What is Unit Battle?

A :

Unit Battle is a competitive game mode which a unit (clan) of between 2 – 5 players form and competes against another unit (clan) that comprise either human players or bots.

This mode supports up to a standard 5v5 battle in a 24-rounds format. The first team to score 13 points wins the game.


Q :

It’s harder to listen to sounds compared to other Counter-Strike versions.

A :

Counter-Strike NEO is based on the basic concept having multiple people playing in a loud environment, so there is no headphone jack support.

Instead, you can visually “sense” the enemies’ locations through tracer ammunitions fired from their weapons. The NAMCO N2 system is designed in such way for you to “experience” the sound through the transducer located at the feet pedals.


Q :

Why can’t I play online at midnight?

A :

Counter-Strike NEO servers undergo daily maintenance from 2:00 am to 8:00 am.

During maintenance, you will not be able to access the game.


Q :

Can I hold a unit (clan) battle based on the standard Counter-Strike rules?

A :

Yes, by accessing the “Training Mode” to play on your desired map with any number of rounds, beginning with $800 as starting money. The room can also be locked with a password.


Q :

My name not appear in the ranking list even after achieving a high score.

A :

If obscene, discriminatory or violent words/ characters are used in names or clan names, they are not reflected in the ranking display and our company association. We may refuse entry to such offenders in official competitions and events. 


Q :

Are spaces allowed in user names?

A :

No, any spaces will be truncated.


Questions on the game specifications

Q :

I want new weapons and equipment.

A :

Due to the nature of Counter-Strike NEO, introducing new weapons may disrupt the game balance significantly. Since there are many opinions from players on maintaining an overall balance, that does not mean we may not add weapons at all in the future, but we take lots of consideration before proceeding with such.

For example, the PC version of Counter-Strike has night vision goggle and a riot shield but since they are rarely used in practice, they were not added to Counter-Strike NEO.


Q :

Please add the option to prohibit sniper rifles.

A :

Since the number of servers are still small, we might consider changing the settings once they increase in the future.


Q :

Are headphones supported?

A :

As Counter-Strike NEO is different from the PC version of Counter-Strike, the hardware are not equipped with headphones jacks since the basic concept is to play in a noisy ambience, mainly at game centers.


Q :

The game balancing mechanics are terrible, please change them.

A :

We have received various opinions against the firepower and dynamic pricing of weapons, as well as the CSF and NEO factions, maps, etc… but every customers has his or her subjective opinions.

Due to the nature of the game, Counter-Strike NEO automatically adjusts the game balance according to the number of players on the server, their skills, the presence or absence or game plans, presence or absence of grenades, difference between public and clan battles, and such.

The current results have been fine-tuned based on the long-term test results on Version 1.

Nevertheless, we will continue to make necessary adjustments through future updates. In addition, all opinions received on this site will be relayed to the entire development team as references for development.